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Меню

Cryptark Update 0.93

Balancing and bug fixes! Thanks for all the feedback! There are still a few things we are optimizing and balancing - but release is getting near

Big Fixes:

  • Changes to Advanced Factory enemies (Juggernaut / Viper / Leviathan). They will now find the player after spawning a lot quicker, and will also keep going towards the player when the player is in space. This might be something we will keep adjusting
  • Fixed invisible enemy bug after nuking them offscreen
  • Fixed a few ship generation problems shown recently on forums
  • Fixed issue with items staying as 'armed' for some character suits

Other Changes:

  • Better Coop character/suit selection screen
  • Changes to how bonus objectives are given, so there could be multiple of 'destroy _ system', 'keep _ system', and 'no _ weapons'. Also increased the max loadout bonus objectives
  • Changes to how tech advances are given so there is more diversity
  • Bully no longer does damage, but pushes player a lot better
  • New Minimap icons / sidebar icons for enemies
  • Swapped gauntlet and sawarm weapon names. Pointed out in the forums and we decided it made sense
  • Made hornet slightly faster (can now slightly outrun player to catch up)
  • Changed Alientrap logo in splash screen to square version
  • Lowered viper combat range and changed their weapon
  • Increased autocannon ammo to be on par with other cannon weapons
  • Lowered cyclerifle ammo slightly to be on par with other cannon weapons
  • Added proper particle beam effects for laser and cutterbeam weapons
  • Added death effect and sound to beehive and cage mine
  • Made some weapons 'quiet' with half noise radius (laser, emp blaster, saw, javelin, cutter, recycler, taser)
  • Made some weapons 'silent' with no noise radius (ram spike, slime gun, gas projector, napalm projector)
  • Inscreased flamer and slime gun ammo
  • Made gauntlet (previously 'saw arm') fullbright
  • Much faster knockback item recharge rate
  • Increased rogue mode key amount
  • Better Drone Armor system graphics
  • Fixed Coop tractor beam
  • No more double locked doors inside ship

Thanks!

  • Lee & Jesse
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