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Update 18 - V0.42 (The Attractive Update)

Hello Everyone!

Today we’ve got another Besiege update for you, Version 0.42. V0.42 brings with it 3 new blocks, updates to existing blocks and several bug fixes.

The new blocks added by this update are the Crossbow Block, Log Block & Vacuum Block. The Crossbow Block allows you to fire large arrows at enemy targets and has 30 rounds of ammunition before it is depleted. The Log Block is… well, it’s a log. The block is three times the length of a single wooden block for use on larger scale machines. The Vacuum Block creates a suction force that pulls; enemies, objects, debris, etc towards it. This block was designed with both environmentally conscious players in mind (To help them clean up their devastation) and also for those players enjoy obscene levels of chaotic violence.

We’ve also been gradually working our way through some of the game’s original, more dated looking blocks, updating them with improved textures and models. As previously mentioned in our development post, we have compiled and uploaded a skin pack to the workshop which contains all of the original textures and models for the blocks, for those who wish to continue using them. They can be found here: http://steamcommunity.com/sharedfiles/filedetails/?id=821757028 Development on other areas of the game is continuing to progress well and we’ll hopefully be announcing some new pretty major features soon! But for now we really hope that you enjoy these new blocks and look forward to seeing what you use them for!

Cheers,

Von

PS: The machine used for the Gif was created by Phantom and can be found here: http://steamcommunity.com/sharedfiles/filedetails/?id=482201288 Changelog V0.42

ADDITIONAL CONTENT

Added Crossbow Block Added Log Block Added Vacuum Block

IMPROVEMENTS

Updated Models & Textures for the following blocks:

  • Cannon
  • Shrapnel Cannon
  • Spike
  • Hinge
  • Ballast
  • Bomb
  • Bomb Holder
  • Decoupler
  • Balloon Rope
  • Flamethrower
  • Rope & Winch

FIXES

Fixed fire smoke effect bug Fragments now maintain material properties Fixed flipping issue with Steering Hinge Fixed Piston extension/contraction inversion error on copy/paste Fixed an issue with Undo/Redo system Fixed an issue with balance in level 35 Attempted to fix fleeing issue in Zone 38 Fixed freezing zone in sandbox to cover entire area Fixed an issue with spamming simulation at level load Fixed error with tree crown interpolation offset Fixed bug where a block with no joints can’t take damage Melee Axe enemies now apply a force to what they hit Fixed damage texture for wooden pole Fixed bug with damage texture intensity exceeding 100% Fixed Yak colouring Boundary grid now correctly updates in build mode Fixed an issue involving the rope & winch in Zone 37 Fixed rotation issues with rope & winch and braces Slightly improved Cannon precision in certain set ups Fixed all bugs and added invisible ghosts to make it look like there's bugs

Hotfix changes: Optimized a subset of the machine scripts to potentially pose less problems, primarily in relation to mods. Fixed an issue with the grabber.

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