ARK: Aquatica and A.S.E. Progress 7/22
Good Morning community,
We continue our efforts to provide updates as we address issues for both ARK: Aquatica and ARK: Survival Evolved. Studio Sirens remains dedicated to providing updates daily as issues are being logged or addressed. We are maintaining visibility regarding bugs reported into the** #「📩」support** channel on the Official ARK: Aquatica Discord .
In continued support of transparency, continued showcase of progress as well as Aquatica DLC specific content, Studio Sirens developer, Z_Swell will look to continue streaming live this week!
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The plan for these streams is to review the updates from the latest efforts, preview upcoming fixes and answer player/community questions.
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Current plan is to have live streams every day this week, Tuesday until Friday, (07/22 - 07/25)
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Stream timing will also remain the same at 2PM PST
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**Stream link: **[dynamiclink href="https://www.twitch.tv/Z_Swell"][/dynamiclink]
Our top priority remains to fix an issue with the game engine on the live version of ARK: Survival Evolved (360.1) ; proving to be complex, a solution continues to be developed in order to address mods from instantly crashing and we look forward to posting an update when possible. Today, we have included a fix that will continue to be tested, currently tested mods are listed below in the Patch Notes section.
The **“preaquatica” **beta branch is still live and will remain available until further notice.
Patch notes for the next update (v360.1 Live Branch)
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**A Game engine fix is a part of today’s patch. Progress will continue to be made, some mods will be functional. This will continue to be addressed in waves. What follows is a list of mods that we have confirmed are working, we will continue to test more and more mods that have been reported via the community broken mods sheet listed here: Broken Mods **
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Additional Emotes
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Advanced Rafts
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ARK: Omega
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ARKomatic
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Awesome Spyglass
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Awesome Teleporters
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Capitalism Currency
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Capitalism Player Trader
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Castles, Keeps, and Forts Remastered
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Death Recovery Mod (v1.13)
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Dragons Evolved
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eco In Wonderland
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eco's RP Decor
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Human NPC's
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Immersive Taming
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Items+ Companion
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Kanga Core Library
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Kanga Culinary
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Kanga Husbandry
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Lethals Reusables
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MarniiMods: Hairstyles
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MarniiMods: Wildlife
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More Narcotics & More Tranq-Arrows Combined v3.0
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Party of Six
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Primal Fear
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Primal Fear Bosses
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RP Enhancements
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RR-MedievalRoleplayDeco
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ShapeshiftingThe Last Grapple
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Travi Transformations
Patch notes (continued)
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Fixed Takifugu textures when inflated.
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Addressed a few issues causing server instability.
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Fixed not being able to feed wild Mantis Shrimp a second time while taming.
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Fixed not being able to feed wild Kathreptis a second time while taming.
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Fixed Tridacna taming issues, should now be tamable in PvE.
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Made several improvements to the Vulcanithys boss encounter.
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Fixed Kibble Mash not being craftable in player inventory.
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Lighting Optimization and Level Streaming Optimization done to address low FPS performance.
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Note: FPS level streaming fix may cause objects/foliage to pop into view from a further distance, some mesh resources (rocks etc). This is intended to try to address the level streaming causing lower fps. This issue is a work in progress and will be optimized in future updates. Polishing render distance and popping visual issues will continue to be a priority.
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Broadcast system for this update and moving forward which will generate warnings every minute starting at 15 minutes before the server is shut down.
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Fix for mixed water/air volume on the far right side portion of the map/level that is causing swimming in the air/mobility issues.
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Patched more gaps and mesh holes across the map/level.
Other issues in the pipeline
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There is a newly reported bug for this update where players may experience increased dinosaur spawning in single player mode. This issue will be addressed and a solution is being developed.
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Players falling off the map when crossing big pools of lava.
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Tames/ships disappearing when logging off, with no tribe logs posted for said tames/ships that disappear.
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Water Vehicle Updates in general.
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Skiffs disappearing between updates.
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Rafts/motorboats shooting players into the air.
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Stinger issues (placement issues, missile issues, etc.).
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Ocean platforms placement issue.
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Hydrosphere issues.
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Vulcanithys fight update.
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Addressing more gaps and mesh holes across the map/level.
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Boss battle music fix.
This update will require a minor server downtime of 1 hour to official ARK: Aquatica servers. Servers with the highest population will be prioritized. This update will be pushed starting:
8:00 PM UTC 4:00 AM CST 1:00 PM PST 4:00 PM EST
Look forward to more updates soon as we are dedicated to making sure that fixes continue to come.
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