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Cylne Third Update

The third update for Cylne is now available : http://steamcommunity.com/sharedfiles/filedetails/?id=455193469 There is Level Design, Menu and Sound Design improvements (and a little more explanations about the game) based on players videos and feedbacks :

Main Menu

  • Start page improved.
  • Chapter selection page improved (hints added).

Chapter 2

  • Scene 3 : Piano's keyboard level design improved.

Chapter 3

  • First jump zone improved : jump height increased.
  • Vertigo sequence : platform (root in the air) width increased to avoid too many drops.
  • Before glass area : platform added to avoid falling.
  • Glass area : fog zone increased (player can see better the special elements around).

Chapter 6 inspired by Prometheus myth

  • First cutscene improved.
  • Fixed : third cutscene (player could move during this sequence).
  • Metal plateform : fog time increased (the player has more time to watch the environment around).
  • Third lens flare in the void : the player has more space to walk (it avoids too many drops).

Sound Design improvements

  • Creaks (/sand) sounds for each chapter.
  • Electricity sounds (Chapter 2).
  • Fire sounds (Prometheus Chapter).

Credits

  • Secound page (grammar errors).
  • Thanking page.

Steam description page

  • Cylne's aim highlighted.

Thanks

http://store.steampowered.com/app/346550/

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