Поиск по STEAMB

Игры и программы по онлайну, скины по объёму продаж

Ничего не найдено

Попробуйте другое название или переключите категорию.

Меню

Version 1.2 - Difficulty Adjustment

Adjustments were made to both the enemies and the players to move towards "Normal" difficulty. The numbers changed a lot.

Changes *Enemy scores have been rebalanced. -Health reduced to more reasonable levels overall. -Strength and Defenses redistributed between bosses and grunts.

*Player score growth has been rebalanced. -All scores have been buffed, so characters start a bit tougher and stay that way.

*Items are more potent. -Water, Bread, and Laudanum, among others, have received boosts to their formulas. -Weapons are a bit stronger.

*Negative states now cause DEF loss. -Even "Deduce" now imparts a 10% DEF loss on the scanned target. -States that affect magic, such as Silence, cause Magic DEF loss. -Use negative states from spells and techs to break enemy defenses!

*Spell and skill abilities rewritten to not be cutoff. -Also, Eldritch Tether was missing its animation. This is fixed.

*A certain event has been fixed to spawn the enemy that belongs there.

*A link to the game manual has been added to the game's menu.

Report any feedback/issues in the official community post for the update.

Thank you, Patrick / Jerseyware

Читать в Steam ↗

Комментарии 0

Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.

Обсуждение ещё не началось.

    Настройки cookies

    Вы можете изменить выбор в любой момент. Отказ от аналитики не ограничивает доступ к сайту.

    Технологии, провайдеры и сроки хранения