OBEY adds "Watchtowers"!
Something has been missing in OBEY: a viable way to win as a snitch!
Enter the watchtower! Watchtowers are a way that robo can reliably pay a snitch to stay put and watch for attackers. It simply drops the given autopay every 37 seconds. So now there is a way for a snitch to earn a reliable income, and possibly win if he plays his hand right.
NOTE to newer players: Sometimes new players get frustrated when a a different player plays as a snitch, making it seemingly impossible to subvert. There are ways to counter a snitch:
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Obtain a pointer before making a break for it. If the snitch sees you and starts pointing you out, make your own arrows in wrong places to throw robo off.
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Subvert from behind or the side of robo, grabbing items on your way to climb robo and drop down in front of the door for an instant subvert
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Trick robo into thinking that the snitch is about to win, and get him to kill or remove/reduce the snitch's autopay.
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Whisper to the snitch that you will give him major cash if he lets you subvert (use /w to type a whisper)
Other significant changes include:
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Robo's HUD now displays what buttons you can press when you hover over anything
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A/D no longer change autopay directly. You have to LOOK at the feedbox you want to change, or the watchtower. Hence, you can also set different autopay on different feedboxes if a map has more than 1.
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Added Polish and Dutch languages
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Permanent "trophies" that will show by your name if you place in tournaments! (past winners let the me or the mods know so we can mark you with some :) )
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Tons of bug fixes and improvements!
Comprehensive changelist (v .44r0):
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added 'watchtower' map element. It can be used to pay snitches, and draw them to a location.
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added context menus for robo to help know at all times what keys do what
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added autopay can no longer just be set with a/d, robo must now look at feedbox/watchtower and press a/d to set it
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added different feedboxes (and watchtowers) can now have their autopay set individually
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added reduced sensitivity/increased precision to robo mouse during zoom (feels more comfy now to zoom + look)
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added reduced sensitivity/increased precision to pointer as you look down it's reticle
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added directional indicator to pointer arrows for robo, robo will now clearly see where a snitch indicates
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added directional indicator to watchtowers for robo
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added watchtower to all maps (note: all watchtower positions subject to balancing changes or removal)
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added minerals to official maps
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added cover in tributary near obeying areas & inreased feedbox distance to make it slightly easier to escape
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added sound effects to main menu chat so you can hear if humans are typing or mentioning your name
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added in-game hint "You have turned off the robot's passive income!" if you press the powerplant button
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added in-game hint "Autopay above 4 gives bunnies higher profit than you." the first time you set > 100 autopay
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added in-game hint "Your reign ended." on subversion
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added when dropship is crashing, the interior sound pitch of the engines now slowly rises
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added when you are in a dropship and it crashes, your screen will flash white
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added Polish language! Thank you Milord!!! ^_^
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added Dutch language! Thank you Dannyiscool4! ^_^
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added /scores command. It can be used to get the final score tally from a past match
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added /tourney command. It can be used to get tallied score totals from past matches
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added /playerid command. Prints your playerID (stored in playerPrefs.txt which is used to track your stats)
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added /trophy mod command. It can be used to assign a special public rankings to players
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added /ptt # mod command. A moderator can now force a client into push to talk mode
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added /allmute # mod command. A moderator can now mute a player for everyone
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added /allunmute # mod command. A moderator can now unmute a player for everyone
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added /clear command. It clears the log text on the left of the screen
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added better feedback to map author if they forget to add spawn points
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feedboxes/powerplants no longer need to be associated to a robo. If association is not specified, nearest is used.
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reduced default dropshipChanceToCrashMod to 8000, to make it a little easier to crash
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fixed bug where it was possible to put emplacements on map elements like feedbox/powerplant etc
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fixed bug where locked/passworded servers would not display correctly in the server list
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fixed no ambient sound in tutorial
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fixed rare bug where it was possible to have a recurring overtime with the money goal crazily rising
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fixed bug in the tutorial where messages would stop popping up if you esc or tab out.
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fixed bug where a server running a long time would spam the master server
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fixed visual bug that if you put your camera inside robo it looks less broken now.
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fixed visual bug where ghost placement indicators would sometimes not scroll at the correct speed
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fixed bug where ghost placement indicators could show in the dropship
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fixed bug where robo gun windup and winddown sounds would not play
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fixed minor error generation on smoke and spark particle random seed
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fixed minor visual bug in mine, light, and sensor placement indicators
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fixed minor visual bug in dropship lights
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fixed minor visual tweak on spark particles
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fixed minor excessive flare update logging in game and tutorial
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updated Unity to 5.5.1f1
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updated NGUI ver to 3.11.2
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lowered main menu music volume
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