Steredenn 0.25.0: Dashboard Operational
Hello,
Small update today. We took some time to work on the translations of the game and we added keyboard re-mapping, as well as an improved UI for input controls.
This release is shaping the game for the official release. And we might have fixed the few remaining nasty bugs. :)
Features
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Keyboard re-mapping. Yep. Open "Settings", then "Mappings" and here you go.
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Improve the controls display in the UI: the icons represent your current input method. With support for PS4 controllers.
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New ending.
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Improve the tutorial with texts skipping and two new explanations.
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Add the "Credits" panel.
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Slightly improved the Arena UI.
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New teleport effect for enemy ships. Not really visible in the current version. ;)
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The "Shield" upgrade has been improved visually.
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Continue the work on the game translation (many additional languages will be available on release day).
Bug fixes/technical stuffs
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Small optimizations.
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We think that we have (once again) found the origin of the freezes between waves. We hope that this time, it will be the last time. Tell us!
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Correct a bug with the sliders in the Settings.
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The music is correctly stopped when you quit a game or the Arena.
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The loops won't use the same wave twice.
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For people with input lags problem, launch the game with the special flag "-noxinput" and tell us if it improves the game.
Balance
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The Saw is available earlier.
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The Jaw deals more damages.
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The Reflector lasts 0.1s more.
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The Reflector starts in the player's direction.
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Tweaked the upgrades drop chances.
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Slightly reworded the events probabilities.
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The Laser Rain gives +100% bonus score instead of 50%.
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The "Shield" upgrade works with "Reflect damages when hit" and is not broken when hit by a junk piece.
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You need to see the bosses a bit less to unlock them in the Arena. For the Mothership, only two encounters will be necessary, for example.
Give us your feedbacks on the forums!
Good game.
Out.
— Steredenn’s team.
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