Forsaken Isle 1.0.4
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Added all primary supported display resolutions as options
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Added missing drop sources for some items
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Fixed an issue with warding totems not preventing spawns after loading a world
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Removed dev strings from the alchemy and cooking crafting screen
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Added a "Tool" tag to fishing rods
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Animals now move slightly faster while leashed
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"Open Inventory" now closes existing menus
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Fixed an issue with the wizard library entrance being blocked
I'm also working on changes based on general game feedback, but they'll be included in a larger update. Controller support is also quite highly requested and I'm working on getting that functional, as well as feeling intuitive to play with
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