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Patch 0.8.5: You're not the (mini) boss of me!

We're getting closer to a complete game. We're focusing more and more on the longer game experience. As part of this, there are mini-bosses now, as well as intermissions for endless - a good chance to take breather, collect some loot, etc. As the notes mention, this does make endless a bit easier for now. We'll be rebalancing once we have a bit more data from the mini-bosses in regular maps, to bring endless back in line with where we think the challenge level should be.

Hop in, kill some mini-bosses, and check out the new changes.

Patch Notes

[New] Mini bosses have been added to many levels.

    • They spawn smaller goos as they take damage.
    • Levels have been rebalanced for this new challenge.
    • A few levels weren't adjusted since they are being saved for full bosses.

[New] Damage Numbers are displayed and colored by tower type!

    • If you don't like it, you can turn it off in the options menu during battle.

[New] Endless Wave Intermissions.

    • Every 25 waves, the game will reward your progress and allow you to Save and Quit.
    • This makes Endless easier, but we'll be adding mini bosses to fix that once they are tested in regular zones.
    • If you Save and Quit, you can resume by selecting the endless map then selecting Continue.
    • Once you Continue and earn prizes, that save will no longer be valid.
    • This increases the crafting items earned to be closer to regular maps.
    • It should also help with performance by cleaning up each Intermission.
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