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Игры и программы по онлайну, скины по объёму продаж

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Меню

Beta released

Patch notes:

*- Alpha progress has been reset.

  • Engine updated from Unity 4 to Unity 5.
  • Graphic performance optimized.
  • Terrain textures changed.
  • Upgrade system completely redesigned. - Ogre, orcs, fences, well, forester house and Barricade can be upgraded.
  • Minimap fixed and completely redesigned: - red circle: enemies - green circle: own units - blau circle: own objects - player, forest building and traps use icons on minimap.
  • All 'Drag And Drop' problems and issues fixed.
  • Camera uses new graphics filters, graphics is darker now.
  • Pathfinding for enemies added.
  • Enemy healthbar reworked: - During the fight you can redrop 3 times your units. - Infromation added below the units healthbar. - Boss special skills under healthbar added. - Healthbar names fixed.
  • Light points like windows, latern, torch react on darkness.
  • Forest skills added.
  • First chicken skill added.
  • max. Character level is 7 (until february 2017)
  • Player can not only upgrade some objects and units, also ist possible to sell any object.
  • First 20 Waves redesigned.
  • New sounds were added.
  • Waves are harder now (hardcore)
  • Game is also hardcore.
  • Hardcore rules reworked: - Player dead(Level 7+)= - 2 level (Remember your character lose levels, but waves will not reseted) - Player dead(Level 6)= - 1 level. - Player dead(Level <=5)= nothings happend. - Forester House destroyed = game over, game automatically restarts. - Trees counter < 30 = game over, game automatically restarts.
  • Egoshooter/3d perspective: Sound is no more loud.
  • Egoshooter/3d perspective: Use new graphics filter.
  • Environment graphics updated and redesigned.
  • New forest environment added: - birds added. - grass added. - butterfly added. - animated dead trees added. - enemy trees added.
  • Day period is now about 10 min. Day-Night-Day about 20min.
  • Any wave resets day time.
  • New vortex trap added: use against big enemy object like flying ships. Trap can be redroped during fight.
  • Enemy towers as waves added.
  • Enemy flying ships as waves added.
  • Werewolf and demon bosses as waves added.
  • Enemy villages as waves added.
  • Enemy Graveyards and Portals added.
  • Cleaner fixed, short text added.
  • Shaman function was reworked.
  • Forest is now looks like a Dark Forest and not like a Forest on the Beach.
  • UI completely reorganized. - Supply added in right panel. - Magic Shop was deleted from the game. All objects from magic shop are now part of the left UI panel. - Drag And Drop UI information reworked. - UI / UX reworked.
  • Dungeon Portal and Portal was deleted from the game etm. (Dungeon features and dungeon portal comes in Februar)
  • Missions, Goblin Dreams, Tasks, PvP, Garrizons, World Events not in Beta etm.
  • Tutorial deleted (After release: tutorial, pvp, dungeons, portals and main forest are part of a big history)
  • Options: some graphic filters not available now.
  • Options: Hotkeys simplified
  • Units descriptions changed.
  • Traps descriptions changed.
  • Objects descriptions changed.
  • Buildings descriptions changed.
  • Over 100 bugs fixed.*
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