Поиск по STEAMB

Игры по онлайну и скины по объёму продаж

Ничего не найдено

Попробуйте другое название или переключите категорию.

Меню

Popup Dungeon Update 1.0032

Features

  • Added Save Profiles

    • Up to 50 profiles

    • Each profile has its own User Generated Content folder

    • Can set login and logout passwords per profile via security questions

    • Can switch profiles via the Options Menu in the new Profiles tab

    • Can switch profiles during a run or from main menu

  • Improved backup save system to further reduce chance of corrupted saves

  • Added now global parsed variables for game creation.

    • {g:difficulty} (Parsed to the name of current difficulty)

    • {g:difficulty#} (Parsed to the number of current difficulty)

Balance

  • Base health increased from 100 to 200

    • Increased cost of Kill, Damage Percentage, and -Heal Percentage actions to compensate.
  • Added a limit of 30 AP for ability activations per round per entity.

    • To help prevent the possibility of infinite activation chains.

Bug Fixes

  • Fixed bug which allowed “give ability” actions that were on delay to give abilities to an entity that was already at max ability count.

  • Fixed bug which could hard lock the game when an entity had extremely high levels of Haste.

  • Fixed bug which caused soft lock of the game when a field or trap had a levitate action on it.

Game

  • Run Home has received several improvements and modifications.

  • The Endless Run now has starting point options.

  • The ending portion of the Top 10 run has been shortened slightly.

  • Multiple fixes to the Sweetwater Campaign.

  • Minor rebalances of certain enemies.

Читать в Steam ↗

Комментарии 0

Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.

Обсуждение ещё не началось.

    Настройки cookies

    Вы можете изменить выбор в любой момент. Отказ от аналитики не ограничивает доступ к сайту.

    Технологии, провайдеры и сроки хранения