Beta Update: Loquacious Lime
IMPORTANT
This update will erase your save file. However, we've added debugging tools. In the splash (intro) screen, press 1-9 on your keyboard to restart at that level.
LESS IMPORTANT For full patch notes, see CHANGELOG.txt in the data folder
BUG FIXES
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Cannot play game on old Linux machines (see README.txt)
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Updating on Steam overwrites the save file
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KO'd Fruitbol players can still run around
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Fruitbol players get stuck in locker rooms
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Tutorial levels break if they have already been won
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Various issues with pathfinding in bathrooms
GAMEPLAY
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David in Rutherford scenario is much more likely to be teased
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Simplified how some child traits and quests work
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Cannot hire or fire in the middle of the day or at night
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-$100 per unenrolled student
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Vice principals can auto-brain-hack
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Fruitbol has a 2 minute time limit
UI / UX
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Notifications clear at the start of each day
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HUGE improvements to formatting of child trait tooltips
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Budget label only shows sunset costs
KNOWN ISSUES We still don't have much feedback for levels 6-9. Have you played them? If so, what do you think?
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