Beta Update: Magnanimous Mango
BUG FIXES
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Odd issues if two teachers zap at the same time
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Cannot toggle sandbox modes
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Fruitbol players are often KO'd when they shouldn't be
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Lots of UI glitches in Level 8 Fruitbol
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KO'd Fruitbol players can still run
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Fruitbol time limit does not work
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Pathfinding errors for Fruitbol players that fall off the edge of the map
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Level 8 union bar does not always update correctly
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Child and Pineapple panels remain open after respective morphs
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Daily Report Panel shows all failed parent phone calls from all days
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Missing notification when teacher tries to zap a laser but has no energy
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Overcrowding does not work as intended (it still doesn't, but in a much sneakier way)
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Vice Principal tries to auto-hack children that are not yet in school
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Auto-brain-hack does not work in Level 3 without tutorials enabled or in loaded save files
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NullReferenceException in Level 3 if teacher is deselected when it is time to learn a laser
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Child panel traits do not always update properly
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Can select human-David post-morph via the notification
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NullReferenceException when child does not have a quest and child panel needs to display text
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Various errors in dating calculations
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Parent Phone Calls are generated incorrectly after first day
UI / UX
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Added notifications for changes in union strength in Level 8
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Removed "Misc." category from budget reports and divided it into sub-categories
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Clicking on school agent notifications sets camera to track them
BALANCE
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Level 8 starting budget: $17K (was $10K)
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Level 4 starting budget: $17K (was $20K)
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Fruitbol AI improvements
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Grade variants (e.g. A+ and A-) have different money bonuses
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Lowered the baseline aptitudes of all students
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