0.9.011 Dungeon`s Maps and Portals
30/03/2017 Hotfix with gray screen.
08/03/2017 HotFix Dragon statue issues fixed
Hi everyone,
Please welcome Niffelheim update 0.9.011 introducing the long-awaited dungeon map and portals. About 90% of the gaming community requested these features, and we have implemented them based on your feedback.
But first, let's cover the gameplay improvements.
- We've improved loot pickup at the feet of the playable character.
- The cursor hover area for loot items has been increased.
- The Esc key can now be used to close inventory.
- If you are playing via keyboard, you can walk to the left and to the right (but no running) with your inventory open.
- Digging and tree chopping now also work via E keyboard key, Use the combination S+E to build doors.
- The T key is now used for teleporting.
To update control settings press the "Default" button and save the settings.
Bug corrections:
- Mobs no longer get through the walls.
- Legend and Trader achievements have been fixed
- Death in the Store.
- AI names are now displayed correctly.
- Quest completion in the Store.
New functionality
- Underground map. Now during exploration of underground dungeons, you will be able to see what parts you've already visited. Use the M key or the on-screen button to display the map. Each dungeon has its own unique map.
List of objects displayed on maps: walls for digging doors mob spawn points caves with bosses or priests chests bosses and priests
- Portals. Now you will be able to craft a Portal Scroll in the Alchemy workshop. The portals can only be placed underground and connect you with your workshops. Activate a Portal Scroll to set up a portal in a dungeon. A portal works until you set up a new one. All players will have their own portals in the multiplayer mode.
Currently, the following tasks are in implementation:
- Gamepad controls and tips system.
- Migration to a new multiplayer engine to get rid of restrictions concerning players' countries of residence.
- New features for weapons and ammunition (for further balancing of the game).
- The introduction of a new character – the Valkyrie.
- Activation of the Witch in Witches Burrow and introduction of new NPCs (more info to follow soon).
- Localization of storyline quests to 10 languages.
- Creation of a new game balancing system.
- Consideration of resources in chests during crafting.
- Animations for the new characters (Berserker, Shaman and Jotuns).
- Art for three remaining locations is 50% complete.
Dear players, we are going to update the game further as we implement new features.
Happy playing, Ellada Games Team
PS> Press left Shift and keep LMC to run:)
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