Patch released : version 1.3.5
Another patch has been uploaded.
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Updated : Drones will now return when moving beyond the ship radar range. Does not apply to recon drones.
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Updated : Tactical menu time extended;
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Updated : Tactical U.I. Drones tool tips corrected.
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Updated : Gravity anomaly now show distance.
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Updated : Script updated for Cetus for a change mission.
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Updated : Module view in fleet view.
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Fixed : Ship command during text field input.
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Fixed : Some gravity holes not showing up in tactical view.
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Fixed : Some mine U.I. not going away properly.
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Fixed : Canvas not displaying minor objects.
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Fixed : Loot text stuck in corner.
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Fixed : Scanned objects U.I. data not going away when object is destroyed.
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Fixed : Various issues with Sleeping Beauty mission.
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Fixed : Assigning temporary captains to another ship.
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Fixed : Player can assign non-player captain to player ship if he has Ceres.
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Fixed : Fleet view, module damage not updating.
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Fixed : Exit area text not displaying correct text when exiting when hostiles area near.
Hotfix Addition and other stuff I fixed. Fixed : Construction display. Fixed : Pick up loot with mouse fixed. Fixed : Octavius Dialog triggering at unexpected times. Fixed : Pyshkai getting destroyed in Chaos cloud after loading... Even though you should NOT have it... Fixed : Solar system icons moved behind panel display. Fixed : Internal and external modules list in bottom UI displayed correctly when game is paused. Fixed : Language trouble in fleet view. Fixed : Captain Image saving crap. Apparently related to saving voice.... Fixed : Captain duplication.
This should improve the game play experience. Please keep posting bugs you find. I'll do my best to fix them.
Have fun playing :)
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