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Меню

Patch version 1.1.7.5

Another day, another patch.

Lots of stuff.

  • Updated : Refit menu UI, Menu shows now original and captain modified data.

  • Updated : Loot drop off code updated. More visible at all ranges.

  • Updated : Drones will now position themselves more forward along the z axis of a ship when following.

  • Updated : Random encounter code. Should prevent random spawn right after loading.

  • Updated : Weapon domes and platform cannot be captured.

  • Updated : Sell price for modules and ships adjusted at stations. Less value to the player.

  • Updated : Capital ship prices increased.

  • Updated : Drone prices increased.

  • Updated : Ship availability adjusted. Terran station will sell fewer pirate ships.

  • Updated : Taurus drone launch angle increased. Drone follow points extended.

  • Updated : Hostile ship incoming fire avoidance code updated.

  • Updated : Mines. Made them more deadly, stealthier and triggered by active scanning.

  • Updated : Broken platform in Lost souls Mission has a distance and a box indicator added to him. Making him more visible.

  • Updated : Player can now select images from all captain images for all captains in his fleet. Why not.

  • Updated : Player can now choose voices for all captains. Why not.

  • Updated : Tactical data is now hidden when entering station menu.

  • Updated : Niobe class updated.

  • Updated : Freighters ships near Trade station in Khaos cloud are now correctly labeled.

  • Updated : Ship reserves can now only be accessed if the players MAIN ship is within station range.

  • Updated : Drone follow positions extended for the bigger ships.

  • Updated : Small change to shadows in Gaia remains.

  • Updated : Nestos station moved downwards to prevent main mission failure.

  • Updated : Drone follow positions extended for the bigger ships.

  • Updated : Player can now narrow refit module selection by size and type.

  • Updated : Small change to shadows in Gaia remains.

  • Updated : Nestos station moved downwards to prevent main mission failure.

  • Fixed : Various station modules will not drop after station destruction.

  • Fixed : Ceres data sometimes shows too high numbers. Game will now check if data is accurate.

  • Fixed : Disabled ship unable to move after capture.

  • Fixed : Pirate frigate info corrected.

  • Fixed : Recall all Drones will now properly recall repairing drones.

  • Fixed : Fleet menu pause now displays added ship correctly.

  • Fixed : Fragmented mind mission failure error after load.

  • Fixed : Translation missing in refit window.

  • Fixed : Hacking causing player ships to loose control.

  • Fixed : Code for engines updated.

Cheers.

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