Patch 2.5.a
Bug Fixes
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Reconnecting players will no longer come back dead in cases where they should still be alive
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Fixed bug where players loading a save from the Citadel campfire could not earn the Medieval History badge
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Cloned items with fuel should no longer spontaneously recharge
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Fixed some visual artifacts with the lava streams in the Kiln
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Optimized several meshes in the final biome
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Players attempting to connect to a game in a different part of the world will no longer get stuck on the Loading screen
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Fixed a case where attempting to join a room code that doesn't exist would break your menu buttons
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Fixed an issue where reconnecting or loading a save as a skeleton would sometimes instantly kill you
Misc.
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Reduced the amount of fall damage a player takes when leaving an anti-sphere
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Restored original menu music
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