Trigger Saint Patch Notes 1.0.0.9
Trigger Saint Patch Notes 1.0.0.9 5/9/2015
** Another small patch covering small issues and bugs, many thanks for all of the recent feedback and suggestions. Enjoy! **
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Player must now be stationary in order to regain stamina.
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Changed the increase/decrease speed of stamina.
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Fixed depth problems with floor mines/bullets.
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Changed story screen font.
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Exit game button will no longer show up twice if player dies with menu open.
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Circle of stones has new artwork
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Teleporters and circle of stones no longer have sparkle animations. Teleporters now blink green when activated, circle of stones purple.
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Added hidden scenery objects.
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Fixed problem with Boss Two's cross-hair not following player when charging to the left.
(Edit)
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The story screen now has a longer timer and can also be skipped by pressing (Enter,Space or Left Click).
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Saint build number and note on saves being disabled is now visible on the title screen as requested.
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Exe. build number has been fixed and now reads 1.0.0.9.
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Removed "Speed Beans" from levels as they feel pretty useless after the other stamina changes.
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Increased "Circle Of Stones" size.
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Chests can now be destroyed with one hit from your secondary attack.
(Edit)
I have added alternate control keys for running and charging.
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Middle Mouse can now be used to "Spirit Charge".
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Space Bar can now be used to Run/Sprint.
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I have moved the items,enemies and Kuna Modules sections from the Trigger Saint Lore post to the new Trigger Saint Guide post.
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