Build 51.08
New Features/Tweaks
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Added 2 new chests into the shed behind Tree’s house for extra storage.
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Reduced smelting time of many items.
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Increased sale value of many items.
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Made the Pickaxe, Net, Tribal Mask, and other essential items stay in the player’s inventory upon death.
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Made Tree's Fireplace open when interacting with it instead of showing dialogue each time.
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Updated the Farming Village Robinhood quest.
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Improved the Introduction cinematic.
Bug Fixes
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Fixed water zones sometimes breaking if the player switched scenes while underwater.
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Fixed game-breaking issue that locked the player and UI if anything that killed the player was consumed.
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Fixed beehive honey respawning invisible sometimes.
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Fixed Tree's fireplace randomly burning out but still being interactable.
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Fixed Furnace and Sawmill slots duplicating if the player opened their inventory with their UI open.
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Fixed Puffers respawning instantly each time the scene was entered.
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Fixed dead creatures showing as alive for a moment before disappearing in certain scenes.
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Fixed both the Net and Pickaxe being super finicky and missing items that should clearly be hit.
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Fixed damage modifiers blocking the main damage value (items giving + attack damage would cancel the main weapon's attack damage and only give the + attack damage value).
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Fixed the Loading Screen showing only one game tip per session instead of a new one for each load.
Build 51.09
- Fixed the Flea Market scene showing only black when quickly fast-traveling to the Fishing Village and then rushing down the ladder.
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