Alpha 0.7.6.0 "Room at the Inn" is now live!
Hi friends!
Happy holidays to all of our alpha testers! Today is the release of the final pre-Early Access content patch, and it includes new puzzles, a new town event, and a fun new mechanic. It also inlcudes a ton of bug fixes for the final conclusion.
Alpha 0.7.6.0
Quests
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New Town Event: Wake. Explore Tamas and Dani's friendship in the mid-game.
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Modifications made to "Hunting Party"
Puzzles
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Added 25 new puzzles in the Ice Cave (bringing the total in the Ice Cave to 64; you'll see 12 in a given playthrough, give or take)
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Added a new path through Ice Cave 1
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Added a new path through Ice Cave 2
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Added two new paths through Ice Cave 3
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Added a new path through Ice Cave 4
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Holes in the last room of the Ruins now properly block your path
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Fixed various crashes related to the Ruins
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Fixed various graphics issues in the Ruins
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Fixed various passage issues in the Ruins
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Lightbridges in the Ruins are now embettered
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Opening one door in the fifth room of the Ruins will not open all of the rest of the doors
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Pillars now really do serve as pressure for the sake of pressure plates
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Ramps placed in the water work appropriately
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Reset now works in the Ruins Cave
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Reset now no longer crashes the game if you have loaded a boulder into a geyser in the Boulder Cave AND have loaded the game from a save (that's a mouthful)
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Reset now correctly resets pressure plates
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Room five of the Ruins is now flooded with water
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The timer better functions in the Ruins cave
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Tools can now be used in the Ruins
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Wolves now move around in the Ruins
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YOU CAN NOW FALL THROUGH THE ICE IN THE RUINS CAVE (this is in all caps because it seriously took me way too long)
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Other spoilery fixes to the Ruins cave
Misc
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Autosave: when you start a new game, a new save file will be created immediately. Autosave will now save over that file (or, if you're continuing, from whatever file you loaded) rather than always autosaving a new file at the top. This means that saves kind of function like save slots now.
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The analogue stick is now enabled
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The Tool and Timer UI are hidden during the final confrontation
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Additional decorations have been added to the Ruins
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The progress bar at the start of a new file now tells you what it's doing
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F6 has been disabled
Mac / Linux
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Fixed a crash related to NPC dialogue sounds
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Fixed graphic rendering of items on tables
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Fixed player transparency when in water
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Fixed various other client bugs
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