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Patch 092216.02 Released

This patch fixes many bugs, fixes areas where players get stuck, and adjusts gameplay based on player feedback.

Patch Notes:

  • Made punching bags highlight while doing baton tutorial

  • Stopped Sal from continuing talk animation when transitioning to Traffic Mission

  • Fixed bug that caused playtime to show if you exit to the main menu

  • Expanded trigger on tower climb roof so that it can be activated from all sides

  • Lowered base sensitivity for camera analog speed

  • Fixed bug that caused Find-O-Meter not to show on first mission after intro

  • Added Senpai eyes to sharks in Spider-Dangle trial

  • Added Find-O-Meter for Investigate Tower Explosion too help player find detonator.

  • Removed confusing dialogue about plunger gun when in Office Mission

  • Added fade to LOD's and adjusted them for different quality levels to improve performance

  • Fixed bug allowing you to plunger to ceiling behind the laser wall in the Office Mission

  • Adjusted the dialogue and quest text in the Skydive mission for clarity

  • Reduced the number of people to save in the Skydive mission

  • Increased size of triggers for engines in airplane mission

  • Made the wings plungerable in the airplane mission

  • Made performance improvements for characters in Dangleton

  • Reworked Traffic Mission to make it more varied and shorter.

  • Reduced fallback speed for Jalopy

  • Properly cleared follow Chongo quest when returning from the office mission

  • Adjusted Find-O-Meter when entering and exiting Office Lobby to point at correct target

  • Added Find-O-Meter for vent behind office lobby

  • Increased pulse frequency of highlight shaders

  • Fixed collision missing on Robin for Gitz escape cutscene

  • Added more camera adjustment triggers to sewer mission

  • Fixed Find-O-Meter pointing to Chongo instead of sewer after Gtiz escape cutscene

  • Fixed camera bug allowing in to go though walls in rare circumstances

  • Tweaked sewer grate in croc fight 1 to be easier to climb

  • Fixed misplaced collider in Moon Jump

  • Fixed Trials menu showing in story mode after playing a trial

  • Reworked first boss encounter in Sewer Mission to be more clear for the player

  • Fixed a bug where you would be unable to short out Gbot if you attempted to do so preemptively

  • Fixed a bug where the Gbots flame boosters wouldn't turn off

  • Added new messages to make your quest objectives in the Gbot fight more coherent

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