Поиск по STEAMB

Игры и программы по онлайну, скины по объёму продаж

Ничего не найдено

Попробуйте другое название или переключите категорию.

Меню

Patch notes for Alpha 11.7.33 (Testing branch)

1 / 1 · 100%

Changes

  • Added a style panel to quickly pick colors and texture designs for rooms, roofs, paths and furniture, before and after placing them

  • The fire report now has a button to select offending rooms

  • Made fire inspector more lenient towards fire alarms in small rooms if there are alarms in adjacent rooms

  • Updated furniture material (Atlas and Masked) and furniture variable (AltStyles, CustomHeight, etc.) sections on modding wiki

Fixes

  • Walls are now accounted for when deciding which room to apply reverb to in build mode

  • Fixed placement of custom wall height furniture slowly breaking the higher up you are

  • Fixed unlocking the 800 square meter reward in custom map mode

  • Main menu no longer loads entire patch note list at once, to avoid lag

  • Fixed modded lamp furniture not having light range set correctly since shadow update

  • Fixed cases of furniture not being fixed when broken while state is above zero percent

Alpha 11.7.34 Fixes style panel breaking because Unity puts "(Clone)" in instantiated objects' names

Alpha 11.7.35

Fixes

  • Fixed modded furniture not inheriting from existing furniture and not defining alternative colors breaking style panel

  • Fixed style panel breaking when trying to load building textures in a save file from mods that haven't been loaded

Читать в Steam ↗

Комментарии 0

Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.

Обсуждение ещё не началось.

    Настройки cookies

    Вы можете изменить выбор в любой момент. Отказ от аналитики не ограничивает доступ к сайту.

    Технологии, провайдеры и сроки хранения