Patch notes for Alpha 11.7.36 (Testing branch)
Changes
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Made it easier to create and save styles on the fly using the style panel
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Ability to filter selection directly in style panel
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Added RGB PC in 2015 and moved Holo PC to 2030
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You can now enable code mods from the Mod window in the main menu
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Improved position of computers and computer peripherals
Fixes
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Fixed build mode shortcuts being obscured by style panel
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Fixed specialization 2 and 3 project management settings being reset when leader quits or changes to leader with lower specializations
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Fixed framework option being reset when starting new project management task
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You can no longer drag a column to be completely invisible, never to be seen again
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Fixed replacing furniture not resetting color
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Fixed bug where very bright lights could end up becoming black holes instead
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Added self correcting code to save system ID assignment
Graphics
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New subway model
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New helicopter model
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New Holo Computer
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New RGB Computer
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New Mini fridge
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New Fridge
Alpha 11.7.37 and Alpha 11.7.38 fixes save corruption bug
Alpha 11.7.39
Fixes
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Fixed game breaking with modded furniture that inherits from furniture with look points, with none defined
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Fixed shortcuts not sticking around when switching between furniture to build
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Fixed style panel showing black furniture after replacement
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Further save game stability fixes (No fix for corrupted saves from Alpha 11.7.36, sorry)
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Fixed issue where non rounded number window sizes and positions would cause Unity to recalculate layouts every frame resulting in low FPS
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Optimized performance of lists by disabling elements that are not visible horizontally
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