Patch notes for Beta 1.1.13 (Unstable branch)
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Patch notes for Beta 1.1.13
Changes
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Upgraded from Unity 2017 to Unity 2018
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Reduced impact of low creativity score for easy and medium difficulty
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Project managers can now schedule updates
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Subscription-based toggle is retained when clicking Make sequel from releases window
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All errors found in furniture mods is now also displayed in main menu modding window
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Added ability to pick lead designer specialization in new game menu
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Added creativity estimation to design document window
Fixes
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Product and component printers will no longer work in rented maps when the rooms they are in has not been rented
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Fixed employees working bugs in update tasks being counted in such a way that player was not getting warning about missing specializations
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Fixed fire inspectors requiring alarms and sprinklers in outdoor areas
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Fixed how speed of update task is calculated
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Fixed project management cancelling support work before any sales had been made
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Fix for employees getting stuck waiting for an elevator until reload
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Game will no longer load build and navigation boundaries that are defined in clockwise order in modded furniture
Patch notes for Beta 1.1.12
Changes
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Added P-key to report screenshot and added screenshot preview to feedback window
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Game no longer freezes on launch while loading steam workshop mods
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Added window to visualize who is working on what for development tasks
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Staff will now ignore which rooms they are assigned to when looking for a couch to loiter on
Fixes
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Fixed receiving money for wind turbines when moving from rural plot, when they haven't been purchased yet
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Fixed unlocking new furniture not making furniture visible immediately if build mode is active
Patch notes for Beta 1.1.11
Changes
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Made lead designers with the private office demand prioritize rooms with only 1 PC, if they haven't been assigned to any (Finding a PC is still FCFS)
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Made right click to drag compatible with all tools that use right click to cancel
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Separated subscription based, software, hardware and add-on income in finance window
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Added tooltip to finance window about not being able to use interest from bonds until withdrawn
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Lead designer private office demand is now only breached if another employee in the room is also sitting at a computer
Fixes
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Fixed lead designers having experience with software types that are not out yet
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Fixed new task priotization algorithm for HR hiring and education ignoring player chosen specialization filter
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Fixed changing the wrong team color if the team list is sorted by color
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Fixed game breaking when publisher would try to market add-ons during development
Patch notes for Beta 1.1.10
Changes
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Publishing deals now affect any forced add-ons as well, e.g. joysticks
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Improved output of furniture editor when saving furniture with no base
Fixes
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Made the demand breach notification work for founders demanding private offices
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Fixed dirt paths no longer being visible
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Fixed game sometimes overestimating active workers on a project causing slowdowns
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Fixed IPs becoming public domain while a sequel is being developed and cancelling development
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Fixed getting message about console running out of stock, when it was really a joystick halting sales for it
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