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Patch notes for Beta 1.2.3

This update took a little longer since I was hoping to add atriums, but they aren't quite ready yet, so they'll have to wait for the next update.

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Patch notes

Changes

  • Large windows will now merge with other adjacent large windows across room corners at or below 90 degrees

  • Pre-marketing tasks are now shown for project management tasks

  • Added more info to development progress detail window about requirements and unqualified employees

  • Made shortcut list animation more obnoxious since people still aren't noticing it

  • Added visualization to see where rooms are in basement when viewing ground floor and vice versa

Fixes

  • Fixed game breaking after undoing merging a pillar and a room using wall drag tool

  • Fixed windows and doors not snapping to a wall when wall is about 1 meter wide and diagonal at a grid intersection using standard building grid

  • Fixed cases of being able to clone rooms on top of one another in certain circumstances

  • Fixed thumbnail generator in furniture editor broke in last patch

  • Take-over notification now differentiates between whether company was bought out or went bankrupt

  • Fixed not being able to select security cameras when ceiling furniture is hidden

  • Fixed conveyor belts being turned off on a custom rentable map

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