Friendship mechanic added
This update allows employees to become friends, which can improve their team's compatibility and effectiveness, but also increase the impact of losing team members.
Patch notes
Changes
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Added employee friendship mechanic
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Added tooltip support for list column headers, used sparingly so far
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Adjusted audio positioning so everything isn't as silent when zoomed in
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Trait filter in lists can now be filtered by requiring all selected traits instead of just any of them
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You can now assign staff to the outside for fixing wind turbines and batteries
Fixes
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Fixed only being able to toggle columns with a game loaded
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Fixed columns in employee window not properly loading toggle state from save
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Fixed bug in calculation that checks whether employees are seated next to each other, which would pass through cubicles in some cases
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