New building materials out on unstable branch
Click here to see how to join the Unstable branch.
Patch notes for Beta 1.4.13
Changes
-
New materials added for buildings and most of the old ones have been overhauled
-
Building material system has been overhauled such that you can map 2 colors instead of just 1 and a metallic channel has been added
-
Added a simple skybox for reflections, even if SSR is disabled, so metallic materials still look decent
-
Hub caps are now varied across cars and randomized
-
New surveillance desk 3D model dropped
-
Made security's reaction to catching burglars red-handed a little more convincing
Fixes
-
Fixed grid missing in furniture editor
-
Fixed founders overlapping other UI elements in character menu if UI scaling is used on smaller screen resolutions
-
Fixed UI sometimes breaking after loading a game if pixel perfect UI was disabled
-
Fixed skyscraper window rendering being broken for like 3 years
-
Fixed sky not rendering as a gradient using OpenGL
-
Fixed wall drag tool not properly checking whether rooms are supported after change in some cases
Комментарии 0
Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.
Обсуждение ещё не началось.