Taxes and accounting officially out
You are now required to pay taxes, and as a big IT company, it would be unusual not to try and get out of it...
Full Beta 1.5 patch notes
(Beta 1.5.5 patch notes at the bottom) Changes
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Added taxes that have to be paid yearly and requires the production of a tax report
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Added ability to dodge taxes, store money in an offshore account and use it for various purposes
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Changed the cost of loans and added bank loans
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Added applicant appeal score to punish player for firing a lot of people or having a lot of unhappy employees
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Whenever a company closes there'll be a temporary increase in job applicants
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Seniority now lowers salary expections, instead of the other way around, as switching jobs usually increases pay + it makes hiring younger more appealing
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Added "Idle" amount to company balance sheet to show how much is being wasted in paying idle employees
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You can now see whether a team will prioritize a task as secondary before assigning it
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You can now somewhat overlap cubicle walls again
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You can now manually set the default priority from the options menu
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Changed how room boosts are calculated to avoid placing a hundred clocks being the optimal choice
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Server downtime now affects refunds
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Wall mounted furniture marked as being valid outside can now be placed directly outside, which currently includes wall lamps, security cameras and company logos
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Changed sink notification from tip to issue so people can't ignore them (Some sinks from the workshop are not marked as such and do not work properly)
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Added ability to view specializations of terminated employees for 1 year after they were terminated
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Moved shortcut panel into build panel
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Upgraded puddle shader
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Added window edges to make them easier to tell apart
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Added ability to view add-on info from parent product info window during development
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Saving a founder now also saves their skills, specializations, personality and traits
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Added the born leader trait icon above employees working slower because of it
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Added ability to change whether a product has out of stock notifications
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Added warning if no employees with support specialization is assigned to an active support task
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Snapping furniture is no longer limited to being placed on the current floor, but instead limited by the room height, including atriums
Fixes
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Fixed extra valuation on plots never actually being deducted from player account
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Fixed bug with blue channel of building material textures
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Fixed team compatibility calculation when loading game not taking friendships into account
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Fixed characters not being escaped properly from Localizor resulting in new lines and tabs being replaced with n's and t's
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Fixed being able to place furniture outside in rented maps
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Fixed being able to assign teams to a task that has already completed while assigning
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Fixed product printers not maxing out printing capacity in some cases with finished and low priority jobs left
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Fixed being able to use wall drag tool to create unsupported rooms
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Fixed cases of getting an angle error when trying to build wall against existing wall
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Fixed HR not hiring anyone because friendships raised the lower compatibility bar too much
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Fixed employees not using mini fridge if it was actively being used when they arrived
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Fixed edge aliasing issue when making thumbnails for furniture mods
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Fixed boxes getting bunched up on conveyor ramps with tier 3 conveyors at max game speed
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Fixed bugs when using wall drag tool on atriums
Optimizations
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Newspaper articles older than 5 years and archived public domain products older than 20 years are removed to increase save speed and reduce file size
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The compression and IO part of file saving has been offloaded to a background thread to reduce lag during auto-saves (Probably about 10% faster depending on hard drive speed)
Patch notes for Beta 1.5.5
Changes
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Added exception for fire inspector when reporting precious metals, as it would be impossible to avoid otherwise
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Added ability to change whether a product has out of stock notifications
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Added warning if no employees with support specialization is assigned to an active support task
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Snapping furniture is no longer limited to being placed on the current floor, but instead limited by the room height, including atriums
Fixes
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Fixed bugs when using wall drag tool on atriums
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Fixed saved founder specializations not loading properly
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