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Taxes and accounting officially out

1 / 1 · 100%

You are now required to pay taxes, and as a big IT company, it would be unusual not to try and get out of it...

Full Beta 1.5 patch notes

(Beta 1.5.5 patch notes at the bottom) Changes

  • Added taxes that have to be paid yearly and requires the production of a tax report

  • Added ability to dodge taxes, store money in an offshore account and use it for various purposes

  • Changed the cost of loans and added bank loans

  • Added applicant appeal score to punish player for firing a lot of people or having a lot of unhappy employees

  • Whenever a company closes there'll be a temporary increase in job applicants

  • Seniority now lowers salary expections, instead of the other way around, as switching jobs usually increases pay + it makes hiring younger more appealing

  • Added "Idle" amount to company balance sheet to show how much is being wasted in paying idle employees

  • You can now see whether a team will prioritize a task as secondary before assigning it

  • You can now somewhat overlap cubicle walls again

  • You can now manually set the default priority from the options menu

  • Changed how room boosts are calculated to avoid placing a hundred clocks being the optimal choice

  • Server downtime now affects refunds

  • Wall mounted furniture marked as being valid outside can now be placed directly outside, which currently includes wall lamps, security cameras and company logos

  • Changed sink notification from tip to issue so people can't ignore them (Some sinks from the workshop are not marked as such and do not work properly)

  • Added ability to view specializations of terminated employees for 1 year after they were terminated

  • Moved shortcut panel into build panel

  • Upgraded puddle shader

  • Added window edges to make them easier to tell apart

  • Added ability to view add-on info from parent product info window during development

  • Saving a founder now also saves their skills, specializations, personality and traits

  • Added the born leader trait icon above employees working slower because of it

  • Added ability to change whether a product has out of stock notifications

  • Added warning if no employees with support specialization is assigned to an active support task

  • Snapping furniture is no longer limited to being placed on the current floor, but instead limited by the room height, including atriums

Fixes

  • Fixed extra valuation on plots never actually being deducted from player account

  • Fixed bug with blue channel of building material textures

  • Fixed team compatibility calculation when loading game not taking friendships into account

  • Fixed characters not being escaped properly from Localizor resulting in new lines and tabs being replaced with n's and t's

  • Fixed being able to place furniture outside in rented maps

  • Fixed being able to assign teams to a task that has already completed while assigning

  • Fixed product printers not maxing out printing capacity in some cases with finished and low priority jobs left

  • Fixed being able to use wall drag tool to create unsupported rooms

  • Fixed cases of getting an angle error when trying to build wall against existing wall

  • Fixed HR not hiring anyone because friendships raised the lower compatibility bar too much

  • Fixed employees not using mini fridge if it was actively being used when they arrived

  • Fixed edge aliasing issue when making thumbnails for furniture mods

  • Fixed boxes getting bunched up on conveyor ramps with tier 3 conveyors at max game speed

  • Fixed bugs when using wall drag tool on atriums

Optimizations

  • Newspaper articles older than 5 years and archived public domain products older than 20 years are removed to increase save speed and reduce file size

  • The compression and IO part of file saving has been offloaded to a background thread to reduce lag during auto-saves (Probably about 10% faster depending on hard drive speed)

Patch notes for Beta 1.5.5

Changes

  • Added exception for fire inspector when reporting precious metals, as it would be impossible to avoid otherwise

  • Added ability to change whether a product has out of stock notifications

  • Added warning if no employees with support specialization is assigned to an active support task

  • Snapping furniture is no longer limited to being placed on the current floor, but instead limited by the room height, including atriums

Fixes

  • Fixed bugs when using wall drag tool on atriums

  • Fixed saved founder specializations not loading properly

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