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Patch notes for Beta 1.7.16

I'm hoping to release multiplayer officially before November 15, with a launch discount.

Patch notes for Beta 1.7.20

Changes

  • All lobbies are now shown in multiplayer window despite version, so lobby doesn't look empty after a new update has been released

Fixes

  • Fixed no longer being able to change maximum and limit on most print jobs

  • Fixed bugs when undoing changes to wall with shelves on it

  • Fixed some expenses for local player being off by 1 month for other players in multiplayer, making it look like salaries were paid twice when rejoining a game

  • Fixed bug when a player has a publishing deal in development, disconnects and rejoins and that company bankrupts before development is done

  • Fixed tesselation being broken on non-Windows platforms, resulting in missing floors etc.

Patch notes for Beta 1.7.19

Fixes

  • Fixed bug when a player was bankrupted with an active cloud service

  • Fixed existing plot loans not being loaded when joining multiplayer game

  • Fixed player company valuation not updating immediatly after buying a plot

Patch notes for Beta 1.7.18

Changes

  • Added ability to outsource printing and manufacturing tasks

Patch notes for Beta 1.7.17

Fixes

  • Random server outsourcing stability fixes

Patch notes for Beta 1.7.16

Changes

  • Added ability to sell server capacity to other players as a cloud service in multiplayer

Fixes

  • Fixed bugged references when joining a game with existing server tasks
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