Patch notes for Beta 1.1.19
Patch notes for Beta 1.1.19
Changes
- All car models updated
Fixes
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Fixed fire alarms being animated on load
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Fixed being able to place wind turbine in the middle of road and vice versa
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Fixed bugs that would cause employees to get stuck until reload when deleting elevators they were using
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Fixed game sometimes failing to restore stolen or burnt furniture
Patch notes for Beta 1.1.18
Changes
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Made it take a little longer before lead designers quit over unmet demands
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Team changes in project management is now also applied instantly for support, marketing and update tasks
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Moved notifications out of the way of the money label in build mode
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Added option to update tech for project management
Fixes
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Fixed wall furniture not getting collisions updated when dragging wall out
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Made lead designers move computer if they are at work when they demand a private office and made them better at picking private offices when it happens
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Fixed employees sometimes not waiting for IT to finish fixing their assigned computers before moving onto another free computer
Patch notes for Beta 1.1.17
Changes
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Save files and some settings are now synced with Steam Cloud
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Canteens and lounges are no longer treated as special rooms when assigned to teams, so employees stop avoiding them
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Furniture that contains perishables can now define a expiration date, to avoid paying for a full refill every day
Fixes
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Game will no longer load mods with invalid name generators instead of failing silently during gameplay
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Fixed a couple of edge cases when placing single room duplicate in existing room, using wall drag or rectangle split causing game to break
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