Patch notes for Beta 1.8.3
Changes
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A bunch of character animations have been overhauled
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Doubled access points for food dispensers to reduce queue time
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You can now view add-ons developed by other companies from the company detail window
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Best, then secondary HR role choice now includes skills that are within 25% of the main, instead of 50%
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Tasks now show contract deadlines when collapsed
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Employee name generation is now a bit more random
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Added prompt when exiting new game menu
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The main menu zoom into the monitor effect now only happens the first time you open the game
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Added ability to jump back in tutorial
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Game will no longer allow saving a building if you have to go through a rentable room to reach another rentable room
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Applicant appeal is now lowered after being caught comitting tax fraud
Fixes
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Game now considers room rent status when checking accessibility to show player if a room is off limits causing other rooms to become off limits
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Fixed handling of precious metals when burglars are caught with it
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Fixed police sometimes forgetting to return stolen items after arresting burglar
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Fixed not being able to replace snappable objects on upper floors
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The conveyor belt simulation will now choose performance over precision, if assembly lines are so complex that the CPU can't keep up
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Fixed deals not expiring for clients in multiplayer if host haven't been offered them
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Fixed bug that could cause time to become unsynced in multiplayer if host was trying to skip more days at a time than clients
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Fixed not being able to build road over cross sections when you own plots all around it
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Fixed not having any contracts available and founders arriving immediately when starting new company in same save
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Loans are now considered for the large growth newspaper article
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