Patch notes for Beta 1.7.24
Changes
- Added ability to limit how many tasks a team can work on at once
Fixes
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Fixed outsourced task labels being in other player's language
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Fixed bug that might've prevented updates, price changes and marketing to immediately affect sales
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Multiplayer saves are no longer marked incompatible when the host disconnects, but waits until there's an incompatible change in the simulation (The game already made a backup save, so this should only affect edge cases)
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Fixed multiplayer games from other versions not actually showing up in Steam
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Various stability fixes
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