Beta 1.5.1 out on unstable branch
Click here to see how to join the Unstable branch.
Patch notes for Beta 1.5.4
Changes
-
You can now get an estimate of accountants needed and current estimated report fulfillment for tax reports in the finance window
-
Removed tax notification if accountants would cost more than the reporting fee
-
The accounting task is no longer assigned to the Core team as a secondary task by default
-
Added the born leader trait icon above employees working slower because of it
Fixes
-
Fixed input dialog
-
Fixed bug when undoing ground hole removal from precious metal confiscations
Optimizations
-
Newspaper articles older than 5 years and archived public domain products older than 20 years are removed to increase save speed and reduce file size
-
The compression and IO part of file saving has been offloaded to a background thread to reduce lag during auto-saves (Probably about 10% faster depending on hard drive speed)
Patch notes for Beta 1.5.3
Changes
-
Added window edges to make them easier to tell apart
-
Added ability to view add-on info from parent product info window during development
-
Hiring pool boost from bankrupted companies have been capped due to mods with so many companies they bankrupt daily
-
Saving a founder now also saves their skills, specializations, personality and traits
Fixes
- Fixed the merging rooms action not working, because the burglar/confiscation check had been reversed
Patch notes for Beta 1.5.2
Changes
- Added "Black market" action to offshore account
Fixes
-
Fixed gold bars being spotted in basement through window that leads "outside"
-
Fixed company logos being visible on floors above current
-
Fixed boxes getting bunched up on conveyor ramps with tier 3 conveyors at max game speed
Patch notes for Beta 1.5.1
Changes
-
Added taxes that have to be paid yearly and requires the production of a tax report
-
Added ability to dodge taxes, store money in an offshore account and use it for various purposes
-
Changed the cost of loans and added bank loans
-
Added applicant appeal score to punish player for firing a lot of people or having a lot of unhappy employees
-
Whenever a company closes there'll be a temporary increase in job applicants
-
Seniority now lowers salary expections, instead of the other way around, as switching jobs usually increases pay + it makes hiring younger more appealing
-
Added "Idle" amount to company balance sheet to show how much is being wasted in paying idle employees
-
You can now see whether a team will prioritize a task as secondary before assigning it
-
You can now somewhat overlap cubicle walls again
-
You can now manually set the default priority from the options menu
-
Changed how room boosts are calculated to avoid placing a hundred clocks being the optimal choice
-
Server downtime now affects refunds
-
Wall mounted furniture marked as being valid outside can now be placed directly outside, which currently includes wall lamps, security cameras and company logos
-
Changed sink notification from tip to issue so people can't ignore them (Some sinks from the workshop are not marked as such and do not work properly)
-
Added ability to view specializations of terminated employees for 1 year after they were terminated
-
Moved shortcut panel into build panel
-
Upgraded puddle shader
Fixes
-
Fixed extra valuation on plots never actually being deducted from player account
-
Fixed bug with blue channel of building material textures
-
Fixed team compatibility calculation when loading game not taking friendships into account
-
Fixed characters not being escaped properly from Localizor resulting in new lines and tabs being replaced with n's and t's
-
Fixed being able to place furniture outside in rented maps
-
Fixed being able to assign teams to a task that has already completed while assigning
-
Fixed product printers not maxing out printing capacity in some cases with finished and low priority jobs left
-
Fixed being able to use wall drag tool to create unsupported rooms
-
Fixed cases of getting an angle error when trying to build wall against existing wall
-
Fixed HR not hiring anyone because friendships raised the lower compatibility bar too much
-
Fixed employees not using mini fridge if it was actively being used when they arrived
-
Fixed edge aliasing issue when making thumbnails for furniture mods
Комментарии 0
Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.
Обсуждение ещё не началось.