Content Update #1
https://youtu.be/KCwXrErDU6M There it is, first content update for the Courier of the Crypts!
What's new
:bkey:Crypt Sewers - From the Reservoir, your path leads through the dark sewers where the spawn has risen from the smelly waters. Will you find your way out? :bkey:New enemy (slime) :bkey:Arachnophobic filter - Are you afraid of spiders? Do you find it a hard time hiding, running and fighting spiders? Fear not, go to options and turn on the filter to get something less spidy. :bkey:Rumble effects - You can now turn off rumble effects in options
Changes & Bug fixes
:chopyouup: Tileset fixes where borders weren't quite as black as the background. :chopyouup: Some sequences locked the player while the spiders could attack you. Sequences are now "safe zones". :chopyouup: Dialog and scroll texts mistakes fixed. :chopyouup: Sewer tentacles will stay longer under water if you hit them. :chopyouup: Tiny map updates (tiles changed more or less)
Excuses
• Checkpoints are still not done because the issue is even bigger than I thought. I won't release anything new before this gets done though. • This content update is missing one map that I've promised because it's still not finished. It's not what I want it to be so I rather excluded it. Quality over quantity right? • Supporters Graveyard will take a bit longer because I want to push more content out first but it is on the priority list.
Have fun and sorry...because you'll be dying down there!
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