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Patch notes for Interstellar Rift 0.2.14.80

BUG FIXES

  • Fixed upgrading device state save data when ships were loaded from the editor

  • Fixed a desync related to automated turrets

  • Fixed per system rebuilding when MultithreadedSystemUpdate is enabled

  • Fixed an error when trying to retrieve a ship from private ship storage

  • Fixed a server crash that occurred during a server wide rules and station rebuild

  • Fixed a threading related server crash that could occur when a ghost client connected or disconnected

  • Fixed two client crashes that could occur in the respawn window

  • Fixed a client crash that occurred when cargo was teleported at the exact moment that the ship was destroyed

  • Fixed a client crash that could occur when upgrading ships

NOTES

  • Servers only need to update if they want to take advantage of the crash and desync fixes. No Rebuilds required.

  • If your preferred server has not updated yet, you can switch to the 'previous' branch until it has updated. If you have launched a game in the new version already your saves will not work on the 'previous' branch!

  • Please report failed rifts or duplicated ships on our Discord or on the bug reporting subforum, and include at least the following details:

    • what server you were on

    • The name of your ship

    • The system you were rifting from

    • The system you were rifting to

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