Patch notes for Interstellar Rift 0.2.14.80
BUG FIXES
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Fixed upgrading device state save data when ships were loaded from the editor
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Fixed a desync related to automated turrets
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Fixed per system rebuilding when MultithreadedSystemUpdate is enabled
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Fixed an error when trying to retrieve a ship from private ship storage
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Fixed a server crash that occurred during a server wide rules and station rebuild
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Fixed a threading related server crash that could occur when a ghost client connected or disconnected
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Fixed two client crashes that could occur in the respawn window
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Fixed a client crash that occurred when cargo was teleported at the exact moment that the ship was destroyed
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Fixed a client crash that could occur when upgrading ships
NOTES
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Servers only need to update if they want to take advantage of the crash and desync fixes. No Rebuilds required.
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If your preferred server has not updated yet, you can switch to the 'previous' branch until it has updated. If you have launched a game in the new version already your saves will not work on the 'previous' branch!
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Please report failed rifts or duplicated ships on our Discord or on the bug reporting subforum, and include at least the following details:
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what server you were on
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The name of your ship
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The system you were rifting from
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The system you were rifting to
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