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Patch notes for Interstellar Rift 1.0.0.10

BUG FIXES

  • Fixed heat increase per teleport on the ACTR, should now give the heatsinks about the same amoung of charges they had before the heat mechanics

  • Heatsinks now automatically fix themselves if they were made before the 1.0 version

  • Fixed a crash that could sometimes occur when changing the sound levels if there was a large drone bay on the ship

  • Fixed a crash in the tutorial UI when highlighting various buttons

  • Fixed crash that could occur when a device with a ship hologram was unloaded

  • Fixed a crash that could occur when we checked if a local server was already running (f.e. to decide if we could kill already running ghost clients)

  • Fixed a client crash that could occur when starting a game when ghost clients were still running from the last game that was played

  • System generator now ignores universe generation distance in tutorial

  • Attempt to fix weird screenshots in the workshop UI

  • Fixed a client crash that could occur when fire effects were unloaded

  • Fixed an exception when a player received incorrect projectile synchronization data

  • Fixed a client crash that would occur when another player would sit down on a bench or chair

  • Fixed bug where players would sometimes not be able to damage their own ships with repair gun

  • Cloaking device now damages the heat sink if its heat buffer is full instead of turning itself off

NOTES

  • Servers need to be updated
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