Patch notes for Interstellar Rift 1.0.0.20
FEATURES
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Setting the amount to puchase on the faction desk no longer requires the player to press enter to confirm
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Teleporters now only teleport people who have access
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Added /c and /f commands for fleet/crew chat
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Server admins are no longer counted towards the max server cap
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Announce server to master server is now off by default
BALANCE
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Rebalanced heat output for the shield generators so they have different values based on size
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Rebalanced heat output of batteries (from 5 heat per tick for small to 2, and from 10 heat per tick for large to 5)
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Thermal extractor can now hold twice as much Coolant and Heated Coolant
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Increased thermal extractor cooling buffer
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Tweaked demand and stock of Advanced missiles and nuclear fuel
BUG FIXES
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Thermal Extractor now resets it's inventory when spawned
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Fixed a bug where old saves that needed to be upgraded could not be deleted
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Fixed a bug where screen effects would not be visible when the GRIP was active
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Fixed a bug where the screen effects of heat/cold would persist on loading/joining different galaxies
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Fixed a bug with unextinguishable fires
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Fixed power groups on the S3 Reaper
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Fixed being unable to scroll the list of ships in the Vend-O-Tron
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Entities with an unknown behavior now only log this once, instead of every tick
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Fixed ping only showing for one server if multiple servers were sharing the same IP
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Fixed system views not working on the holotable (known issue - moons make planets hard to select)
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Fixed a bug where small repair drones would mine iron by putting iron in a crate
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Fixed a bug where crates would allways be completely filled up when a ACTR would teleport a resource to a refinery
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Fixed a crash in the Ship Options UI
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Fixed a bug where the admin models would not show up when enabled unless the game was restarted
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Fixed a server crash on picking up items from the refinery output
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Fixed a bug with editor hover labels
NOTES
- Servers need to be updated
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