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More Languages and new Doors - Interstellar Rift Development Update 164

**It's been a little over a month since release, and we're happy to be releasing the first (albeit small) post launch content update for Interstellar Rift. We've been hard at work to attack any incoming bug reports during the past four weeks and while our work on that continues, we are also looking forward to adding more content to the game in the future. **

In this update we've added three new languages; French, Spanish and Japanese. Hopefully this will make the game more accessible to players who don't speak any of the already supported languages.

We've also been conducting a community poll to see which props should make it in to the game first, from a choice between glass walkways and smaller doors, with the winner being a new set of doors. We said the props would be in game before the end of the month of October and we're a little bit late on that promise due to other more pressing issues that we needed to take a look at.

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We're happy to add them to the game after a slight delay however. These doors are made to fit in with a lot of other building blocks, which means that they line up with some of the stair cases, and fit in with a bunch of other props such as walkways and prop walls.

A new community poll will be up on our Discord channel in a couple of days, please don't hesitate to join it if you want to help determine which props will make it into the game in the next month.

We're also happy that the results of the Ship Design Contest will be announced tomorrow. Voting took a little bit longer than expected to make sure we could take a good look at all of the ships after we noticed that we missed a couple of them.

A big thank you to everyone who participated in the contest, and we'll see all of you star-side!

  • The Split Polygon Team

Full Patch Notes

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](https://www.discord.gg/interstellarrift)

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