Instant Transactions - Interstellar Rift development update 166
**It's been a while since our last update, but we're happy to release another one after it's been spending some time in the experimental oven. The main new addition to the game in this update is the vault to ship teleportation. But we've also fixed some bugs and reworked some things behind the scenes. **
Vault to ship teleportation is a new way of teleporting resources and tools from your vault to the ship without all that needless mucking about with cargo teleporters or, even worse, carrying things.
From the vault simply select a target ship and target storage and for a modest fee your resources will be teleported over.
We've also been fixing some long standing bugs and introduced a ship cache. This will store ship data for easy access and makes sure we don't have to load the ships more often than needed. Which should result in better memory utilization and improved performance. We wanted to test these changes to make sure nothing would break, which is why they've been in the experimental phase for some time.
For all the bug fixes and other minor changes, please see the patch notes.
And as always, we’ll see you star-side!
- The Split Polygon team.
Please find the full patch notes here.
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](https://www.discord.gg/interstellarrift) If you haven't already, make sure to check out our Discord channel for the latest updates, server notifications, support, and more!
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