Patch notes for Interstellar Rift 1.0.3.00
FEATURES
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Added a vault to ship teleportation mode
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Can be accessed in the same way as the fleet and crew vaults
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Can teleport resources and tools
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Teleportation costs are 100 per tool/crate (will be tweaked during experimental phase)
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BALANCE
- Reduced the duration of the rift bubble around the ship from 25 to 10 seconds
BUG FIXES
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Fixed small hallway door names in the editor
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Fixed small hallway door sign facing the wrong direction on the left door
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Fixed small hallway door blocker model not showing
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Fixed small hallway door texture size on the bottom door panel of the left door
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Fixed recipes for nano bots and laser cells which caused them to lose resources in the production process
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Added functionality to kill and restart ghost clients if they don't connect in time
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Reworked multiple systems behind the scenes to optimize memory usage and improve performance/stability
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Fixed assembling machine sound positions
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Fixed a bug with the shields not decaying when underpowered
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Added extra logging to find any issues with the station shield crystals
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Implemented ship caching to improve performance and memory usage
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Fixed possible crash when a fire is started
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Fixed crash on exit that could occur when the ship editor device edit UI was used
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Removed some unused models and textures
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Fixed explosions that spawn explosions always failing when reloading the save
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Fixed scanner type of explosions
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Fixed expanding explosions losing getting detached from their owner on reloading the save
NOTES
- Servers need to be updated!
[
](https://www.discord.gg/interstellarrift) If you haven't already, make sure to check out our Discord channel for the latest updates, server notifications, support, and more!
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