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Patch notes for Interstellar Rift 1.0.3.00

FEATURES

  • Added a vault to ship teleportation mode

    • Can be accessed in the same way as the fleet and crew vaults

    • Can teleport resources and tools

    • Teleportation costs are 100 per tool/crate (will be tweaked during experimental phase)

BALANCE

  • Reduced the duration of the rift bubble around the ship from 25 to 10 seconds

BUG FIXES

  • Fixed small hallway door names in the editor

  • Fixed small hallway door sign facing the wrong direction on the left door

  • Fixed small hallway door blocker model not showing

  • Fixed small hallway door texture size on the bottom door panel of the left door

  • Fixed recipes for nano bots and laser cells which caused them to lose resources in the production process

  • Added functionality to kill and restart ghost clients if they don't connect in time

  • Reworked multiple systems behind the scenes to optimize memory usage and improve performance/stability

  • Fixed assembling machine sound positions

  • Fixed a bug with the shields not decaying when underpowered

  • Added extra logging to find any issues with the station shield crystals

  • Implemented ship caching to improve performance and memory usage

  • Fixed possible crash when a fire is started

  • Fixed crash on exit that could occur when the ship editor device edit UI was used

  • Removed some unused models and textures

  • Fixed explosions that spawn explosions always failing when reloading the save

  • Fixed scanner type of explosions

  • Fixed expanding explosions losing getting detached from their owner on reloading the save

NOTES

  • Servers need to be updated!

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](https://www.discord.gg/interstellarrift) If you haven't already, make sure to check out our Discord channel for the latest updates, server notifications, support, and more!

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