Ancient Battle: Rome v3.0.2 Update
-
Change: Improved A.I. opponent.
-
Change: Improved game logic for advance after combat. Unit will more often advance after combat if the target hex has been vacated.
-
Change: Play balance in the Stour River mission.
-
Change: Play balance in the 'Nicopolis' battle.
-
Change: Play balance in the 'Camp Siege' battle.
-
Change: Play balance in 'Alesia'. After some A.I. improvements the game was a little too hard as Gaul.
-
Fix: An issue with some background image not always appearing in the victory displays.
-
Fix: Sometimes the game was not ending correctly in the 'Utica' mission.
-
Fix: Sometimes the game was not ending correctly in the 'Survival' mission.
-
Fix: Sometimes the victory medals did not appear in the campaign windows.
-
Fix: Some screen layout issues.
-
Fix: Some projectile animations not displaying.
-
Fix: Invalid font selection on some buttons on some platforms.
-
Update: Source material credits.
Комментарии 0
Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.
Обсуждение ещё не началось.