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Sierra Ops Episode 1 - Stable v1.01 Patch Notes

Hello everyone,

Thank you very much for your patience, the current build of Sierra Ops is now stable!

https://store.steampowered.com/app/1217401/Sierra_Ops_Season_Pass/

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But before anything else, here's a "fan" art of Allen and Jean by our writer, Youko : )

Here are the patch notes:

Small Tweaks:

  1. Added a copy text function, codex, and hide message box shortcut.

  2. Added On hit indicators and hazardous zone sfx warning.

  3. Added new backgrounds to replace black screen in three scenes.

  4. Added two additional CGs.

  5. Added three sublocations.

  6. Changed the name of Blitzkrieg ship to Beerkelium to minimize confusion.

  7. Adjusted Nightmare training to minimize confusion and unintentional death.

  8. Added a new achievement to the first phase of nightmare training scene.

  9. Added shortcuts to other episode pages.

  10. Improved several sound effects.

  11. Optimized load times.

  12. Adjusted several enemy ship names to be consistent with the narrative.

  13. Mondshire now only allows for story continuation on death in the last phase.

Bug Fixes:

  1. Fixed achievements from resetting on game start.

  2. Fixed all save related issues.

  3. Fixed all transition related issues.

  4. Fixed credits roll and teaser scene bugs.

  5. Fixed victory screen issue where characters and name are not displayed correctly.

  6. Fixed episode and chapter save data.

  7. Fixed many other small bugs and inconsistencies in the gameplay, UI, and VN.

We're now working on Episode 2. To anyone who likes what we're doing and is willing support the development - share, review our game, or preorder all remaining episodes via a 40% discounted Season Pass!

https://store.steampowered.com/app/1217401/Sierra_Ops_Season_Pass/

If you have any feedback, bug reports, or any concerns, please let us know by participating in the community discussions, reviewing the game, or by sending us a message on Twitter!

Cheers,

Innomen Team

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