Wraithslayer is out on Steam!
Hey everyone! Since I'm not too great at programming I did the art for another developer's project. I made all of the art for Devin, who is a very talented game developer who you can follow on twitter @DevinColeSG. Please show him some love!
A single procedurally generated boss battle in a nightmarish abstract horror world.
Wraithslayer takes place in an abstract horror world where the player is bound to a single fight against a monstrosity known as a Wraith. Dodging the Wraith's relentless attacks while collecting orbs to weaken your foe will provide a nightmarish and challenging battle.
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Simple controls. There's only jump, dash, and dive. You'll have to be creative with your movement if you want to defeat the Wraith.
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Procedurally generated AI. The Wraith randomly picks from a wide array of moves to demolish you, making each fight very different.
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Dark silhouette art style. Explore the many ways you can die through the pulsating darkness of the Wraith and its lair.
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Multiple Game Modes. Normal, Endless, and True Wraith game modes provide varying levels of difficulty and high replayability.
Good luck, the game is HARD.
SmashGames has become a little dev community now and has 4 people, with everyone working on their own projects. I hope to bring on 1 or 2 programmers by the end of 2019 to help me revamp Roguelands :)
Thanks for your time.
Sean
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