quadrant updated to 1.15! New level-making guide!
Hi everyone!
Sorry it's been such a long time since I last released something, it's been an exciting month for me.
I got married and showed quadrant on a huge music festival (fusion) in Germany.
Unfortunately I still haven't gotten uploading of workshop items working... :/ I'll spare you with the technical details, but I can tell you that implementing Steam stuff is a pain.
So what's new in 1.15?
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Non-widescreen aspect ratios look far better now! (No black bars anymore)
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Lots of optimizations - The game should run smoothly on pretty old computers now. (Got it running at 60fps on a Raspberry Pi 2B)
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Fixed annoying bug repeatedly congratulating Sonic Boom achievers. (Some people now almost always stay under 6s in speed mode...)
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Made credits easier to read.
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Lots of small tweaks and fixes.
Ok, so maybe these updates don't matter to most of you, but that's not all! I wrote a guide which should help people to get into making levels.
I'll be flying to Kyoto for BitSummit in about 11 hours, so the workshop will probably not be live for a while. But I'll try to get it done as quickly as possible!
Cheers!
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