Hidden Boss
Songbringer has had a private, closed beta in progress since February 2016.
-=: Beta Version 0.9.J :=-
[NEW] Hidden boss [NEW] New items: Jib speed booster, flask 2 [NEW] New block types: lava, spirit blocks, spirit walls, kilobomb walls [NEW] Backtracking doors: these require an item you will gain later on [NEW] Many new types of puzzles [NEW] Thief enemy that steals items [NEW] Ice dungeon music is procedural [NEW] Songbringer dungeon music is procedural [NEW] Dungeons have more secret rooms and better items [NEW] Camera zooms in a little in dungeons
[+++] Attack momentum now allows one more degree of free movement (hero won't get so locked into one attack direction) [+++] Improved Jib's AI so he no longer gets stuck in some situations [+++] Pathfinding uses collision system for realtime accuracy [+++] Chest items can be picked up from below [+++] Chests only require one hit to open [+++] Can light Lassaurium (ice boss) on fire [+++] Metatron cannot be hurt while growing and a few other tweaks to make him less easy [+++] Active chests now have lights [+++] Item rooms and extra floors use the same musical key as the base dungeon [+++] Procedural music intensity factor is blended while transitioning between areas [+++] Improved the loading speed between areas slightly by better usage of sprite cache [+++] Improved the GPU performance by removing a few texture lookups in shaders [+++] Reduced the GPU memory footprint [+++] A maximum cap is now placed on the number of sprites
[FIX] Fixed black screen in sword cave (Mac only) [FIX] Fixed a black ground texture that sometimes happened on the overworld and required restarting [FIX] Fixed accidental no item drops from enemies on the overworld when at full health [FIX] Fixed push pillars being difficult to push [FIX] Fixed kilobomb explosion not affecting some areas of the room [FIX] Fixed an issue where all keys could be used up getting to the boss switch room [FIX] Fixed buttons being accidentally hidden behind walls in some rooms [FIX] Fixed all gates into boss switch rooms accidentally being missing [FIX] Fixed an issue where Jib could climb and climb until he was invisible [FIX] Puzzles that lock the doors no longer appear at dead ends [FIX] Fixed an issue where ice dragons could leave behind an invisible collision box [FIX] Fixed hero using refill immediately if starting there [FIX] Fixed heroes moving to lower left of screen when using the cup [FIX] Fixed a bug where worlds could have two or more drobth miniboss areas [FIX] Fixed missing drobth miniboss area in some worlds due to being overwritten [FIX] Fixed enemies spawning in the middle of the sky
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