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Battle Meditation

Songbringer has had a private, closed beta in progress since February 2016.

-=: Beta Version 0.9.U :=-

[NEW] Battle meditation: Roq can exit meditation faster when battling Metatron [NEW] Roq's battle meditation causes Velle to gain a shield and deal more damage [NEW] Velle's AI now has adrenaline: she is smarter and faster when at low HP [NEW] New sound effect makes it clearer when Jib or Velle is knocked out [NEW] Can craft multiple items without having to leave and return to the Smith [NEW] New story element to hint at using the bio detector [NEW] Option to reset all achievements

[+++] Roq can blink backwards at full acceleration instantly [+++] If you have the ghost sword but not the sword, the tophat can lower ghost pillars [+++] Jib's important story elements are now clearer in game and in both endings [+++] Lassaurium can no longer be cheesed by standing just to her right [+++] Murmuroth sucks for longer and has slightly lower total HP [+++] Eiael is guaranteed to be visible on the next screen [+++] Kiel no longer gets stuck on pillars to the top of his room [+++] Kusanagi can form a decoy of herself that deals no damage [+++] Kusanagi spams the bombs less [+++] Kusanagi gets faster when she has low HP [+++] Kusanagi's total HP has been slightly lowered [+++] Metatron is more formulaic during his last phase [+++] Being paniced is now more visually noticeable with a particle effect [+++] Particles appear above revealed secret holes [+++] An experiential distinction has been made between bombable and kilobombable walls [+++] Ultra-secret items hidden behind kilobomable walls no longer count toward 100% [+++] The bard pathfinds so that he always walks the shortest overall path to his spot [+++] A few important story elements no longer require the hero to come to rest [+++] 90 FPS+ options on Windows automatically disable vsync [+++] Removed 90 FPS+ options on Mac as there is no way to disable vsync

[FIX] Fixed Velle disappearing when swooning above ice [FIX] Fixed Velle getting stuck on a platform while battling Metatron [FIX] Fixed some areas being so full of enemies there is nowhere to stand [FIX] Fixed some slight differences between regular and permadeath worlds [FIX] Fixed being able to get around thickets without the sword in some worlds [FIX] Fixed thicket blocks not growing back [FIX] Fixed Songbringer dungeon being unable to complete in some worlds [FIX] Fixed being trapped with no bombs or cacti in a cave by Zero [FIX] Fixed shadows always being blue with graphics "okay" setting [FIX] Fixed bombable pillars dialogue playing later in the next room [FIX] Fixed 2nd swordless dungeon cutscene playing if you die and continue [FIX] Fixed teleporting from shop to a black screen [FIX] Fixed big trees from blocking secret holes [FIX] Fixed a situation where Rockface would light up, but not play dialogue [FIX] Fixed visual glitching when bombing through some walls [FIX] Fixed lucky bio detector spawning at an inaccessible area position [FIX] Fixed secret holes being obscured by rocks and cliffs [FIX] Fixed burn marks from bombs not being in the right place [FIX] Fixed not being able to navigate gear menu without any equippable gear

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