1.0.1.2 - Hit blood effect tweak and other minor changes
This minor update changes the hit blood effect slightly to make it look less like a random red blob when players get hit. The dying blood effect remains untouched.
For those longing for more gore and have a hefty CPU, set the meat count in the options to the newest top value of 16 or 18.
Full changelog:
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Hit (non-death) blood particle effect now looks less like a random blob
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Bow's special attack's hand placement fixed (now matches the other attacks)
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Added values 16 and 18 for pieces of meat option, and a performance warning
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Blood effect is now shown on top of Braziers, Torches, and Vases
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Antialiasing 4x is now the default
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Minor game mode reordering, Overthrow duplicate removed in the game mode selection screen
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