A hot fix for cold space nights
Hey there AFF Community!
As predicted, the massive beast that is Update 17 needed a bit more taming. We’ve just released a patch to get rid of some nasty little bugs crawling all over the game. Not ruling out follow-up hotfixes!
The Steam Sale is still going on - so if you want to join the awesome AFF Community and shoot a bunch of ion cannons at us, now’s a pretty good time!
http://store.steampowered.com/app/367270
Hotfix changelog:
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Fixed a backdoor in the engine that’d let people get into passworded servers
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Fixed a server crash introduced by new AI code
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Tweaked bots to be more snappy at all difficulty levels, official servers now turned down to difficulty level 4
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Put some safeguards in to prevent AI from spawning infinite vehicles
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Several fixes to the new Delta map:
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Fixed the drill frying people unintentionally (remember not to touch laser drills anyway, kids!)
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Tightened up terrain collision
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Fixed tanks parking in the illegal parking space
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Added collision to laser drill bits to stop sneaky ninjamen from cheesing
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Added proper team-blocking volumes to stop enemies from going in the bases
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Adjusted the boarding logic at Lacroix to prevent some desynchronization in spawnpoint toggling
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Adjusted cameras on the passenger seats of Turtle IFV
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Adjusted some collision in Irega to quick-patch bots getting stuck there
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Fixed erroneous application of boost buff to gunships
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Fixed an infinite loop bug caused by footsteps being played based on animation frames
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Amended infantry armour mod loadout stat display to new value
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Increased Partisan’s forward/backward speed to 30% more than Dhaka, decreased Dhaka’s 2-burst interval by 50% to reduce spreadability, significantly increased Partisan cannon’s shell speed, increased Partisan HP to 50% more than Dhaka rather than 35%
For feedback, or just a lovely chat with the devs, post on AFF's Steam forums or contact us directly through our Discord!
Onwards and upwards!
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