v1.0.1 - Return of score leaderboards
Lot's of little fixes in this patch - we've addressed all of the bug reports you guys have submitted as well as a few other bits of polish.
Full patch notes:
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Score leaderboards are back! You need to at least make bronze time for your score to count
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Cleared score leaderboards
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Updated Unity to fix Linux build fullscreen bug
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Removed DX9 support, if for some reason this breaks your game please contact us
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Fixed some inaccuracies in medal calculations
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Removed requirement of beating the last level in a sector to unlock the next one - as long as you have enough medals the next sector will unlock
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Added line to first-time popup and help page saying you don’t need to collect all the shards per level
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Added line to first-time popup and help page saying you need at least a bronze medal time to qualify for the additional score medal
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Solidified first-time popup so you can’t navigate around without closing it
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Changed default selected hub to be Forest
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Fixed ghost toggle not working
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Fixed default UI mode setting not working
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Shard count in level data is now updating correctly
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Fixed Next Level/Main Menu buttons disabling when you get the error message about not having enough medals to go to the next level
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Dialog boxes now support controller
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Fixed missing translation on in-game leaderboards
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