Quality of Life Improvements
It's spring and it's time to clean out those cobwebs! We've been hard at work here cleaning up the most requested pain-points in Pirate Code.
Ship Renaming
You've always been able to rename your fleet just by clicking on the name in the flag editor, but the ships were a different story. There were reasons for this. Ships all need unique names as well as other special criteria that need to be checked. With this update we worked through that and you can now click on the ship's name on the detail screen if you'd like to change it.
Locks
Previously, when you viewed locked items in a store, the amount of island liberation needed to unlock those items would be displayed in parenthesis after the name. Unfortunately, this took a lot of space, and as many of you have pointed out, the names would often be so long that they would flow into other elements on the screen. To fix this problem, we've replaced the original lock with one that has the unlock percent written directly on it. The new lock appears in several places, sometimes with no percent at all. Let us know what you think!
The List
Here's what we've cooked up for this update:
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Ships can now be renamed.
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Feedback has been improved when you try to name a ship the same name as an existing ship.
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Lock Icons now show percents on them to show when they unlock.
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Ships can no longer appear inside an island. If you see one, take a screen shot and post it up for us to take a look at.
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The Whale's Diamond Cannon attack was not draining enemy ships correctly. This has been fixed and applied as hot fix 1.6.6b.
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Added a new font to be used for the loading screen.
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We've picked up a new programmer! He's been added to the credits.
Next Up, New Content!
We've been hard at work making some exciting new content! We'll be posting about it in the weeks to come. Stay tuned!
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